﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DACU.Player
{
	public delegate void TrackChangedEventHandler(Track track);
	public delegate void ChangedBytesPosEventHandler(long pos);
	public delegate void ChangedSecondsPosEventHandler(double pos);
	public delegate void ChangeVolumeEventHandler(float persent);
	public delegate void DownloadStateEventHandler(float persent);
}
